ScriptX

We build streaming apps for every screen there is.

Sixteen platforms, from Roku and Samsung to PlayStation, CarPlay and Vega OS. Three products of our own. And a team whose apps have reached millions of viewers across Latin America, the United States and Europe.

Sixteen platforms, one team

TVs, phones, consoles, set-top boxes and cars. Each one has its own stack, its own store and its own certification path — and we ship to all of them.

Three products of our own

Most studios build only for clients. We also build for ourselves — which is how we know what the tooling should do.

VibeView

A device lab in a browser tab. iOS and Android simulators, Apple TV and Android TV stream into a session in seconds, and a real Roku joins them over HDMI — no device shelf, no waiting for a free machine.

Adelin

A streaming app built by conversation. Pick a concept, get a drafted app back, then refine it screen by screen — rendering live on a real device as you work.

TraceItX

In-app bug reporting that arrives ready to act on — UI tree, screenshot, console and network state, delivered to your own webhook.

What the team has shipped

Our engineers have put 7 streaming apps into production, reaching millions of viewers across Latin America, the United States and Europe.

Before ScriptX, they built software for SAP, among others.

Who we build for

MwareTV is a technology partner. Their middleware powers the platform, and together we bring the experience to the screen.

Who we are

ScriptX is based in Kaunas, Lithuania.

The people who scope your build are the people who write it — there is no account layer between you and the engineers doing the work.

How we work

Most engagements start the same way: you tell us the idea and the constraints, and we come back with what it takes — scope, platforms and a timeline we will stand behind. If we think it is the wrong build, we will say so before you have spent anything.

Tell us the idea. We’ll tell you what it takes.

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